diff --git a/labs/Lab10_GesturesLab/.gitignore b/labs/Lab10_GesturesLab/.gitignore
new file mode 100644
index 0000000000000000000000000000000000000000..570cb522403c467c48a5a733970e12dcea986a3c
--- /dev/null
+++ b/labs/Lab10_GesturesLab/.gitignore
@@ -0,0 +1,37 @@
+# built application files
+*.apk
+*.ap_
+
+# files for the dex VM
+*.dex
+
+# Java class files
+*.class
+
+# Mac files
+.DS_Store
+
+# generated files
+bin/
+gen/
+
+# Ignore gradle files
+.gradle/
+build/
+
+# Local configuration file (sdk path, etc)
+local.properties
+
+# Proguard folder generated by Eclipse
+proguard/
+
+# Eclipse prefs files
+.prefs
+
+# Android Studio
+*.iml
+.idea
+.gradle
+
+#NDK
+obj/
diff --git a/labs/Lab10_GesturesLab/Lab-Gestures.pdf b/labs/Lab10_GesturesLab/Lab-Gestures.pdf
new file mode 100644
index 0000000000000000000000000000000000000000..ac05f04fbd101c3d6225de3f7d853ce697455443
Binary files /dev/null and b/labs/Lab10_GesturesLab/Lab-Gestures.pdf differ
diff --git a/labs/Lab10_GesturesLab/app/build.gradle b/labs/Lab10_GesturesLab/app/build.gradle
new file mode 100644
index 0000000000000000000000000000000000000000..f64c7a669d5aac9eb943fc6586b1d4292afe6cc5
--- /dev/null
+++ b/labs/Lab10_GesturesLab/app/build.gradle
@@ -0,0 +1,33 @@
+apply plugin: 'com.android.application'
+apply plugin: 'kotlin-android-extensions'
+apply plugin: 'kotlin-android'
+
+android {
+    compileSdkVersion 26
+    buildToolsVersion '27.0.3'
+
+    defaultConfig {
+        applicationId "course.labs.gestureslab"
+        minSdkVersion 21
+        //noinspection OldTargetApi
+        targetSdkVersion 26
+
+        testApplicationId "course.labs.gestureslab.tests"
+        testInstrumentationRunner "android.test.InstrumentationTestRunner"
+    }
+
+    buildTypes {
+        release {
+            minifyEnabled false
+            proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.txt'
+        }
+    }
+}
+
+dependencies {
+    androidTestImplementation 'com.jayway.android.robotium:robotium-solo:5.6.3'
+    implementation "org.jetbrains.kotlin:kotlin-stdlib-jdk7:$kotlin_version"
+}
+repositories {
+    mavenCentral()
+}
diff --git a/labs/Lab10_GesturesLab/app/libs/robotium-solo-5.2.1.jar b/labs/Lab10_GesturesLab/app/libs/robotium-solo-5.2.1.jar
new file mode 100644
index 0000000000000000000000000000000000000000..2875fc4de9de5172a9d0f9f6faa7da1a11fcce79
Binary files /dev/null and b/labs/Lab10_GesturesLab/app/libs/robotium-solo-5.2.1.jar differ
diff --git a/labs/Lab10_GesturesLab/app/src/androidTest/java/course/labs/gestureslab/test/BubbleActivityFling.kt b/labs/Lab10_GesturesLab/app/src/androidTest/java/course/labs/gestureslab/test/BubbleActivityFling.kt
new file mode 100644
index 0000000000000000000000000000000000000000..6a7d348147d3495df3ee18f6b0df047641775570
--- /dev/null
+++ b/labs/Lab10_GesturesLab/app/src/androidTest/java/course/labs/gestureslab/test/BubbleActivityFling.kt
@@ -0,0 +1,66 @@
+package course.labs.gestureslab.test
+
+import course.labs.gestureslab.BubbleActivity
+
+import com.robotium.solo.*
+import android.test.ActivityInstrumentationTestCase2
+import android.view.WindowManager
+import junit.framework.Assert
+
+class BubbleActivityFling : ActivityInstrumentationTestCase2<BubbleActivity>(BubbleActivity::class.java) {
+    private var solo: Solo? = null
+
+    @Throws(Exception::class)
+    public override fun setUp() {
+        solo = Solo(instrumentation, activity)
+        instrumentation.runOnMainSync {
+            activity.window.addFlags(
+                    WindowManager.LayoutParams.FLAG_DISMISS_KEYGUARD)
+        }
+    }
+
+    @Throws(Exception::class)
+    public override fun tearDown() {
+        solo!!.finishOpenedActivities()
+    }
+
+    fun testRun() {
+
+        val delay = 2000
+
+        // Wait for activity: 'course.labs.TouchLab.BubbleActivity'
+        solo!!.waitForActivity(BubbleActivity::class.java,
+                delay)
+
+        solo!!.clickOnActionBarItem(course.labs.gestureslab.R.id.menu_still_mode)
+
+        solo!!.sleep(delay)
+
+        // Click to create a bubble
+        solo!!.clickOnScreen(120f, 120f)
+
+        solo!!.sleep(delay)
+
+        // Assert that a bubble was displayed
+        Assert.assertEquals(
+                "Bubble hasn't appeared",
+                1,
+                solo!!.getCurrentViews(
+                        BubbleActivity.BubbleView::class.java)
+                        .size)
+
+        // Fling the bubble
+        solo!!.drag(100f, 1000f, 100f, 1000f, 3)
+
+        // Give bubble time to leave screen
+        solo!!.sleep(delay)
+
+        // Assert that the bubble has left the screen
+        Assert.assertEquals(
+                "Bubble hasn't left the screen",
+                0,
+                solo!!.getCurrentViews(
+                        BubbleActivity.BubbleView::class.java)
+                        .size)
+    }
+}
diff --git a/labs/Lab10_GesturesLab/app/src/androidTest/java/course/labs/gestureslab/test/BubbleActivityFloatOffScreen.kt b/labs/Lab10_GesturesLab/app/src/androidTest/java/course/labs/gestureslab/test/BubbleActivityFloatOffScreen.kt
new file mode 100644
index 0000000000000000000000000000000000000000..3069991c5f292cce0f880b0c19ac4c420adda6ca
--- /dev/null
+++ b/labs/Lab10_GesturesLab/app/src/androidTest/java/course/labs/gestureslab/test/BubbleActivityFloatOffScreen.kt
@@ -0,0 +1,71 @@
+package course.labs.gestureslab.test
+
+import course.labs.gestureslab.BubbleActivity
+
+import com.robotium.solo.*
+import android.test.ActivityInstrumentationTestCase2
+import android.view.WindowManager
+import junit.framework.Assert
+
+class BubbleActivityFloatOffScreen : ActivityInstrumentationTestCase2<BubbleActivity>(BubbleActivity::class.java) {
+    private var solo: Solo? = null
+
+    @Throws(Exception::class)
+    public override fun setUp() {
+        solo = Solo(instrumentation, activity)
+        instrumentation.runOnMainSync {
+            activity.window.addFlags(
+                    WindowManager.LayoutParams.FLAG_DISMISS_KEYGUARD)
+        }
+    }
+
+    @Throws(Exception::class)
+    public override fun tearDown() {
+        solo!!.finishOpenedActivities()
+    }
+
+    fun testRun() {
+
+        val shortDelay = 300
+        val delay = 2000
+        val delay2 = 3000
+
+        // Wait for activity: 'course.labs.TouchLab.BubbleActivity'
+        solo!!.waitForActivity(BubbleActivity::class.java,
+                delay)
+
+        // Click on action bar item
+        solo!!.clickOnActionBarItem(course.labs.gestureslab.R.id.menu_single_speed)
+
+        solo!!.sleep(delay)
+
+        // Click to create a bubble
+        solo!!.clickOnScreen(350.0f, 350.0f)
+
+        // Check whether bubble appears
+        var bubbleAppeared = solo!!.getCurrentViews<BubbleActivity.BubbleView>(
+                BubbleActivity.BubbleView::class.java).size > 0
+        var i = 0
+        while (i < 10 && !bubbleAppeared) {
+            solo!!.sleep(shortDelay)
+            bubbleAppeared = solo!!.getCurrentViews<BubbleActivity.BubbleView>(
+                    BubbleActivity.BubbleView::class.java)
+                    .size > 0
+            i++
+        }
+
+        // Assert that a bubble was displayed
+        Assert.assertTrue("Bubble hasn't appeared", bubbleAppeared)
+
+        solo!!.sleep(delay2)
+
+        // Assert that the bubble has left the screen
+        Assert.assertEquals(
+                "Bubble hasn't left the screen",
+                0,
+                solo!!.getCurrentViews<BubbleActivity.BubbleView>(
+                        BubbleActivity.BubbleView::class.java)
+                        .size)
+
+    }
+}
diff --git a/labs/Lab10_GesturesLab/app/src/androidTest/java/course/labs/gestureslab/test/BubbleActivityMenu.kt b/labs/Lab10_GesturesLab/app/src/androidTest/java/course/labs/gestureslab/test/BubbleActivityMenu.kt
new file mode 100644
index 0000000000000000000000000000000000000000..f392544e41630b3529be4b435ef172aa226ca1a6
--- /dev/null
+++ b/labs/Lab10_GesturesLab/app/src/androidTest/java/course/labs/gestureslab/test/BubbleActivityMenu.kt
@@ -0,0 +1,50 @@
+package course.labs.gestureslab.test
+
+import android.test.ActivityInstrumentationTestCase2
+import android.view.WindowManager
+
+import com.robotium.solo.Solo
+
+import course.labs.gestureslab.BubbleActivity
+import junit.framework.Assert
+
+
+class BubbleActivityMenu : ActivityInstrumentationTestCase2<BubbleActivity>(BubbleActivity::class.java) {
+    private var solo: Solo? = null
+
+    @Throws(Exception::class)
+    public override fun setUp() {
+        solo = Solo(instrumentation, activity)
+        instrumentation.runOnMainSync {
+            activity.window.addFlags(
+                    WindowManager.LayoutParams.FLAG_DISMISS_KEYGUARD)
+        }
+    }
+
+    @Throws(Exception::class)
+    public override fun tearDown() {
+        solo!!.finishOpenedActivities()
+    }
+
+    fun testRun() {
+
+        val delay = 2000
+
+        // Wait for activity: 'course.labs.TouchLab.BubbleActivity'
+        solo!!.waitForActivity(BubbleActivity::class.java, 2000)
+
+        solo!!.clickOnActionBarItem(course.labs.gestureslab.R.id.menu_still_mode)
+
+        solo!!.sleep(delay)
+
+        //Gesture starting top left to open menu
+        solo!!.drag(0f, 300f, 300f, 350f, 10)
+
+        solo!!.sleep(delay)
+
+        //checking if menu opened by clicking on a menu item
+        //without opening the menu.
+        Assert.assertTrue("Menu did not appear", solo!!.waitForText("Random Speed Mode"))
+
+    }
+}
diff --git a/labs/Lab10_GesturesLab/app/src/androidTest/java/course/labs/gestureslab/test/BubbleActivityMultiple.kt b/labs/Lab10_GesturesLab/app/src/androidTest/java/course/labs/gestureslab/test/BubbleActivityMultiple.kt
new file mode 100644
index 0000000000000000000000000000000000000000..111182fa4a971cbb06bba76a11ad93133818e9ec
--- /dev/null
+++ b/labs/Lab10_GesturesLab/app/src/androidTest/java/course/labs/gestureslab/test/BubbleActivityMultiple.kt
@@ -0,0 +1,78 @@
+package course.labs.gestureslab.test
+
+import course.labs.gestureslab.BubbleActivity
+
+import com.robotium.solo.*
+import android.test.ActivityInstrumentationTestCase2
+import android.view.WindowManager
+import junit.framework.Assert
+
+class BubbleActivityMultiple : ActivityInstrumentationTestCase2<BubbleActivity>(BubbleActivity::class.java) {
+    private var solo: Solo? = null
+
+    @Throws(Exception::class)
+    public override fun setUp() {
+        solo = Solo(instrumentation, activity)
+        instrumentation.runOnMainSync {
+            activity.window.addFlags(
+                    WindowManager.LayoutParams.FLAG_DISMISS_KEYGUARD)
+        }
+
+    }
+
+    @Throws(Exception::class)
+    public override fun tearDown() {
+        solo!!.finishOpenedActivities()
+    }
+
+    fun testRun() {
+
+        val delay = 2000
+
+        // Wait for activity: 'course.labs.TouchLab.BubbleActivity'
+        solo!!.waitForActivity(BubbleActivity::class.java,
+                delay)
+
+        // Set Still Mode
+        solo!!.clickOnActionBarItem(course.labs.gestureslab.R.id.menu_still_mode)
+
+        solo!!.sleep(delay)
+
+        // Click to create a bubble
+        solo!!.clickOnScreen(100f, 100f)
+
+        solo!!.sleep(delay)
+
+        // Assert that a bubble was displayed
+        Assert.assertEquals(
+                "Bubble hasn't appeared",
+                1,
+                solo!!.getCurrentViews<BubbleActivity.BubbleView>(
+                        BubbleActivity.BubbleView::class.java)
+                        .size)
+
+        // Click to create second bubble
+        solo!!.clickOnScreen(300f, 300f)
+
+        solo!!.sleep(delay)
+
+        // Assert that a bubble was displayed
+        Assert.assertEquals(
+                "Second bubble hasn't appeared",
+                2,
+                solo!!.getCurrentViews<BubbleActivity.BubbleView>(
+                        BubbleActivity.BubbleView::class.java)
+                        .size)
+
+        solo!!.sleep(delay)
+
+        // Give misbehaving bubbles a chance to move off screen
+        // Assert that there are two bubbles on the screen
+        Assert.assertEquals(
+                "There should be two bubbles on the screen",
+                2,
+                solo!!.getCurrentViews<BubbleActivity.BubbleView>(
+                        BubbleActivity.BubbleView::class.java)
+                        .size)
+    }
+}
diff --git a/labs/Lab10_GesturesLab/app/src/androidTest/java/course/labs/gestureslab/test/BubbleActivityPop.kt b/labs/Lab10_GesturesLab/app/src/androidTest/java/course/labs/gestureslab/test/BubbleActivityPop.kt
new file mode 100644
index 0000000000000000000000000000000000000000..a2187512d4cfc9ab9baf50293c40eb65516c31c4
--- /dev/null
+++ b/labs/Lab10_GesturesLab/app/src/androidTest/java/course/labs/gestureslab/test/BubbleActivityPop.kt
@@ -0,0 +1,67 @@
+package course.labs.gestureslab.test
+
+import course.labs.gestureslab.BubbleActivity
+
+import com.robotium.solo.*
+import android.test.ActivityInstrumentationTestCase2
+import android.view.WindowManager
+import junit.framework.Assert
+
+class BubbleActivityPop : ActivityInstrumentationTestCase2<BubbleActivity>(BubbleActivity::class.java) {
+    private var solo: Solo? = null
+
+    @Throws(Exception::class)
+    public override fun setUp() {
+        solo = Solo(instrumentation, activity)
+        instrumentation.runOnMainSync {
+            activity.window.addFlags(
+                    WindowManager.LayoutParams.FLAG_DISMISS_KEYGUARD)
+        }
+    }
+
+    @Throws(Exception::class)
+    public override fun tearDown() {
+        solo!!.finishOpenedActivities()
+    }
+
+    fun testRun() {
+
+        val delay = 2000
+
+        // Wait for activity: 'course.labs.TouchLab.BubbleActivity'
+        solo!!.waitForActivity(BubbleActivity::class.java,
+                delay)
+
+        // Set Still Mode
+        solo!!.clickOnActionBarItem(course.labs.gestureslab.R.id.menu_still_mode)
+
+        solo!!.sleep(delay)
+
+        // Click to create a bubble
+        solo!!.clickOnScreen(250f, 250f)
+
+        solo!!.sleep(delay)
+
+        // Assert that a bubble was displayed
+        Assert.assertEquals(
+                "Bubble hasn't appeared",
+                1,
+                solo!!.getCurrentViews<BubbleActivity.BubbleView>(
+                        BubbleActivity.BubbleView::class.java)
+                        .size)
+
+        // Click to remove the same bubble
+        solo!!.clickOnScreen(250f, 250f)
+
+        solo!!.sleep(delay)
+
+        // Assert that there are no more bubbles
+        Assert.assertEquals(
+                "The bubble was not popped",
+                0,
+                solo!!.getCurrentViews<BubbleActivity.BubbleView>(
+                        BubbleActivity.BubbleView::class.java)
+                        .size)
+
+    }
+}
diff --git a/labs/Lab10_GesturesLab/app/src/androidTest/java/course/labs/gestureslab/test/BubbleActivityTen.kt b/labs/Lab10_GesturesLab/app/src/androidTest/java/course/labs/gestureslab/test/BubbleActivityTen.kt
new file mode 100644
index 0000000000000000000000000000000000000000..735dfa6693e6881941027507e9a79ebe2831298f
--- /dev/null
+++ b/labs/Lab10_GesturesLab/app/src/androidTest/java/course/labs/gestureslab/test/BubbleActivityTen.kt
@@ -0,0 +1,55 @@
+package course.labs.gestureslab.test
+
+import android.test.ActivityInstrumentationTestCase2
+import android.view.WindowManager
+
+import com.robotium.solo.Solo
+
+import course.labs.gestureslab.BubbleActivity
+import junit.framework.Assert
+
+class BubbleActivityTen : ActivityInstrumentationTestCase2<BubbleActivity>(BubbleActivity::class.java) {
+    private var solo: Solo? = null
+
+    @Throws(Exception::class)
+    public override fun setUp() {
+        solo = Solo(instrumentation, activity)
+        instrumentation.runOnMainSync {
+            activity.window.addFlags(
+                    WindowManager.LayoutParams.FLAG_DISMISS_KEYGUARD)
+        }
+    }
+
+    @Throws(Exception::class)
+    public override fun tearDown() {
+        solo!!.finishOpenedActivities()
+    }
+
+    fun testRun() {
+
+        val delay = 2000
+
+        // Wait for activity: 'course.labs.TouchLab.BubbleActivity'
+        solo!!.waitForActivity(BubbleActivity::class.java, 2000)
+
+        // Set Still Mode
+        solo!!.clickOnActionBarItem(course.labs.gestureslab.R.id.menu_still_mode)
+
+        solo!!.sleep(delay)
+
+        //Gesture starting in top right to add ten bubbles
+        solo!!.drag(300f, 0f, 200f, 300f, 10)
+
+        solo!!.sleep(delay)
+
+        // Give misbehaving bubbles a chance to move off screen
+        // Assert that there are two bubbles on the screen
+        Assert.assertEquals(
+                "There should be ten bubbles on the screen",
+                10,
+                solo!!.getCurrentViews<BubbleActivity.BubbleView>(
+                        BubbleActivity.BubbleView::class.java)
+                        .size)
+
+    }
+}
diff --git a/labs/Lab10_GesturesLab/app/src/androidTest/res/.gitignore b/labs/Lab10_GesturesLab/app/src/androidTest/res/.gitignore
new file mode 100644
index 0000000000000000000000000000000000000000..e69de29bb2d1d6434b8b29ae775ad8c2e48c5391
diff --git a/labs/Lab10_GesturesLab/app/src/main/AndroidManifest.xml b/labs/Lab10_GesturesLab/app/src/main/AndroidManifest.xml
new file mode 100644
index 0000000000000000000000000000000000000000..eeccb769ecca05741b13f2f80ecefd5bad934e21
--- /dev/null
+++ b/labs/Lab10_GesturesLab/app/src/main/AndroidManifest.xml
@@ -0,0 +1,24 @@
+<?xml version="1.0" encoding="utf-8"?>
+<manifest xmlns:android="http://schemas.android.com/apk/res/android"
+    package="course.labs.gestureslab"
+    android:versionCode="1"
+    android:versionName="1.0" >
+
+    <application
+        android:allowBackup="false"
+        android:icon="@drawable/icon"
+        android:label="@string/app_name" >
+  
+        <activity
+            android:name=".BubbleActivity"
+            android:label="@string/app_name"
+            android:theme="@android:style/Theme.NoTitleBar.Fullscreen" >
+            <intent-filter>
+                <action android:name="android.intent.action.MAIN" />
+
+                <category android:name="android.intent.category.LAUNCHER" />
+            </intent-filter>
+        </activity>
+    </application>
+
+</manifest>
\ No newline at end of file
diff --git a/labs/Lab10_GesturesLab/app/src/main/java/course/labs/gestureslab/BubbleActivity.kt b/labs/Lab10_GesturesLab/app/src/main/java/course/labs/gestureslab/BubbleActivity.kt
new file mode 100644
index 0000000000000000000000000000000000000000..ca91b740cdf41714e7e40051a864ec26df98700d
--- /dev/null
+++ b/labs/Lab10_GesturesLab/app/src/main/java/course/labs/gestureslab/BubbleActivity.kt
@@ -0,0 +1,498 @@
+package course.labs.gestureslab
+
+import android.annotation.SuppressLint
+import android.app.Activity
+import android.content.Context
+import android.gesture.Gesture
+import android.gesture.GestureLibrary
+import android.gesture.GestureOverlayView
+import android.gesture.GestureOverlayView.OnGesturePerformedListener
+import android.gesture.Prediction
+import android.graphics.Bitmap
+import android.graphics.BitmapFactory
+import android.graphics.Canvas
+import android.graphics.Paint
+import android.media.AudioAttributes
+import android.media.AudioManager
+import android.media.SoundPool
+import android.os.Bundle
+import android.util.Log
+import android.view.*
+import android.widget.FrameLayout
+import java.util.*
+import java.util.concurrent.Executors
+import java.util.concurrent.ScheduledFuture
+import java.util.concurrent.TimeUnit
+
+
+class BubbleActivity : Activity(), OnGesturePerformedListener {
+
+    // The Main view
+    private var mFrame: FrameLayout? = null
+
+    // Bubble image's bitmap
+    private var mBitmap: Bitmap? = null
+
+    // Display dimensions
+    private var mDisplayWidth: Int = 0
+    private var mDisplayHeight: Int = 0
+
+    // Sound variables
+
+    // AudioManager
+    private var mAudioManager: AudioManager? = null
+    // SoundPool
+    private var mSoundPool: SoundPool? = null
+    // ID for the bubble popping sound
+    private var mSoundID: Int = 0
+    // Audio volume
+    private var mStreamVolume: Float = 0.toFloat()
+
+    // Gesture Detector
+    private var mGestureDetector: GestureDetector? = null
+
+    // Gesture Library
+    private var mLibrary: GestureLibrary? = null
+
+    @SuppressLint("ClickableViewAccessibility")
+    public override fun onCreate(savedInstanceState: Bundle?) {
+        super.onCreate(savedInstanceState)
+
+        setContentView(R.layout.main)
+
+        // Set up user interface
+        mFrame = findViewById<View>(R.id.frame) as FrameLayout
+
+        // Load basic bubble Bitmap
+        mBitmap = BitmapFactory.decodeResource(resources, R.drawable.b64)
+
+        // TODO - Fetch GestureLibrary from raw
+
+
+        val gestureOverlay = findViewById<View>(R.id.gestures_overlay) as GestureOverlayView
+
+        // TODO - Make this the target of gesture detection callbacks
+
+
+        // TODO - implement OnTouchListener to pass all events received by the
+        // gestureOverlay to the basic gesture detector
+
+        gestureOverlay.setOnTouchListener { v, event -> true || false }
+
+
+        // Uncomment next line to turn off gesture highlights
+        // gestureOverlay.setUncertainGestureColor(Color.TRANSPARENT);
+
+        // Loads the gesture library
+        mLibrary?.apply {
+            if (!load()) {
+                Log.i(TAG, "Could not load Gesture Library")
+            }
+        }
+    }
+
+        override fun onResume() {
+            super.onResume()
+
+            // Manage bubble popping sound
+            // Use AudioManager.STREAM_MUSIC as stream type
+            mAudioManager = getSystemService(Context.AUDIO_SERVICE) as AudioManager
+
+            mStreamVolume = mAudioManager!!
+                .getStreamVolume(AudioManager.STREAM_MUSIC).toFloat() / mAudioManager!!.getStreamMaxVolume(
+                AudioManager.STREAM_MUSIC
+            )
+
+            val musicAttribute = AudioAttributes.Builder()
+                .setContentType(AudioAttributes.CONTENT_TYPE_MUSIC)
+                .build()
+            mSoundPool = SoundPool.Builder()
+                .setMaxStreams(10)
+                .setAudioAttributes(musicAttribute)
+                .build()
+
+            mSoundID = mSoundPool!!.load(this, R.raw.bubble_pop, 1)
+            // setupGestureDetector()
+            mSoundPool!!.setOnLoadCompleteListener { soundPool, sampleId, status -> setupGestureDetector() }
+
+            mSoundID = mSoundPool!!.load(this, R.raw.bubble_pop, 1)
+
+
+        }
+
+        override fun onWindowFocusChanged(hasFocus: Boolean) {
+            super.onWindowFocusChanged(hasFocus)
+            if (hasFocus) {
+
+                // Get the size of the display so this View knows where borders are
+                mDisplayWidth = mFrame!!.width
+                mDisplayHeight = mFrame!!.height
+
+            }
+        }
+
+        // Set up GestureDetector
+        private fun setupGestureDetector() {
+
+            mGestureDetector = GestureDetector(this,
+                object : GestureDetector.SimpleOnGestureListener() {
+
+                    // If a fling gesture starts on a BubbleView then change the
+                    // BubbleView's velocity
+
+                    override fun onFling(
+                        event1: MotionEvent,
+                        event2: MotionEvent, velocityX: Float, velocityY: Float
+                    ): Boolean {
+
+                        // TODO - Implement onFling actions.
+                        // You can get all Views in mFrame one at a time
+                        // using the ViewGroup.getChildAt() method
+
+
+                        return true || false
+                    }
+
+                    // If a single tap intersects a BubbleView, then pop the
+                    // BubbleView
+                    // Otherwise, create a new BubbleView at the tap's location
+                    // and add
+                    // it to mFrame. You can get all views from mFrame with
+                    // ViewGroup.getChildAt()
+
+                    override fun onSingleTapConfirmed(event: MotionEvent): Boolean {
+
+                        // TODO - Implement onSingleTapConfirmed actions.
+                        // You can get all Views in mFrame using the
+                        // ViewGroup.getChildCount() method
+
+
+                        return true || false
+                    }
+
+                    // Good practice to override this method because all
+                    // gestures start with a ACTION_DOWN event
+                    override fun onDown(event: MotionEvent): Boolean {
+                        return true
+                    }
+                })
+        }
+
+        override fun onPause() {
+
+            // Release all SoundPool resources
+
+            mSoundPool!!.unload(mSoundID)
+            mSoundPool!!.release()
+            mSoundPool = null
+
+            super.onPause()
+        }
+
+        override fun onGesturePerformed(overlay: GestureOverlayView, gesture: Gesture) {
+
+            // TODO - Get gesture predictions and assign it to 'predictions' variable below
+            val predictions: ArrayList<Prediction>? = null
+
+            if (predictions!!.size > 0) {
+
+                // Get highest-ranked prediction
+                val prediction = predictions[0]
+
+
+                // TODO - Ignore predictions with a score of < MIN_PRED_SCORE and display a
+                // toast message informing the user that no prediction was made. If
+                // the prediction
+                // matches the openMenu gesture, open the menu. If the prediction
+                // matches
+                // the addTen gesture, add 10 bubbles to the screen.
+
+            } else {
+
+
+            }
+        }
+        // BubbleView is a View that displays a bubble.
+        // This class handles animating, drawing, and popping amongst other
+        // actions.
+        // A new BubbleView is created for each bubble on the display
+
+        inner class BubbleView internal constructor(context: Context, x: Float, y: Float) :
+            View(context) {
+            private val mPainter = Paint()
+            private var mMoverFuture: ScheduledFuture<*>? = null
+            private var mScaledBitmapWidth: Int = 0
+            private var mScaledBitmap: Bitmap? = null
+            private val BITMAP_SIZE = 64
+            private val REFRESH_RATE = 40
+            // location, speed and direction of the bubble
+            private var mXPos: Float = 0.toFloat()
+            private var mYPos: Float = 0.toFloat()
+            private var mDx: Float = 0.toFloat()
+            private var mDy: Float = 0.toFloat()
+            private val mRadius: Float
+            private val mRadiusSquared: Float
+            private var mRotate: Long = 0
+            private var mDRotate: Long = 0
+
+            // Return true if the BubbleView is not on the screen after the move
+            // operation
+            private val isOutOfView: Boolean
+                get() = (mXPos < 0 - mScaledBitmapWidth || mXPos > mDisplayWidth
+                        || mYPos < 0 - mScaledBitmapWidth || mYPos > mDisplayHeight)
+
+            init {
+                Log.i(TAG, "Creating Bubble at: x:$x y:$y")
+
+                // Create a new random number generator to
+                // randomize size, rotation, speed and direction
+                val r = Random()
+
+                // Creates the bubble bitmap for this BubbleView
+                createScaledBitmap(r)
+
+                // Radius of the Bitmap
+                mRadius = (mScaledBitmapWidth / 2).toFloat()
+                mRadiusSquared = mRadius * mRadius
+
+                // Adjust position to center the bubble under user's finger
+                mXPos = x - mRadius
+                mYPos = y - mRadius
+
+                // Set the BubbleView's speed and direction
+                setSpeedAndDirection(r)
+
+                // Set the BubbleView's rotation
+                setRotation(r)
+
+                mPainter.isAntiAlias = true
+
+            }
+
+            private fun setRotation(r: Random) {
+
+                if (speedMode == RANDOM) {
+
+                    // Set rotation in range [1..3]
+                    mDRotate = ((r.nextInt(3 * BITMAP_SIZE) + 1) / mScaledBitmapWidth).toLong()
+                } else {
+                    mDRotate = 0
+                }
+            }
+
+            private fun setSpeedAndDirection(r: Random) {
+
+                // Used by test cases
+                when (speedMode) {
+
+                    SINGLE -> {
+
+                        mDx = 20f
+                        mDy = 20f
+                    }
+
+                    STILL -> {
+
+                        // No speed
+                        mDx = 0f
+                        mDy = 0f
+                    }
+
+                    else -> {
+
+                        // Set movement direction and speed
+                        // Limit movement speed in the x and y
+                        // direction to [-3..3] pixels per movement.
+
+                        mDx = (r.nextInt(mScaledBitmapWidth * 3) + 1) / mScaledBitmapWidth.toFloat()
+                        mDx *= (if (r.nextInt() % 2 == 0) 1 else -1).toFloat()
+
+                        mDy = (r.nextInt(mScaledBitmapWidth * 3) + 1) / mScaledBitmapWidth.toFloat()
+                        mDy *= (if (r.nextInt() % 2 == 0) 1 else -1).toFloat()
+                    }
+                }
+            }
+
+            private fun createScaledBitmap(r: Random) {
+
+                if (speedMode != RANDOM) {
+                    mScaledBitmapWidth = BITMAP_SIZE * 3
+                } else {
+
+                    // Set scaled bitmap size in range [1..3] * BITMAP_SIZE
+                    mScaledBitmapWidth = r.nextInt(2 * BITMAP_SIZE) + BITMAP_SIZE
+
+                }
+
+                // Create the scaled bitmap using size set above
+                mScaledBitmap = Bitmap.createScaledBitmap(
+                    mBitmap!!,
+                    mScaledBitmapWidth, mScaledBitmapWidth, false
+                )
+            }
+
+            // Start moving the BubbleView & updating the display
+            fun start() {
+
+                // Creates a WorkerThread
+                val executor = Executors
+                    .newScheduledThreadPool(1)
+
+                // Execute the run() in Worker Thread every REFRESH_RATE
+                // milliseconds
+                // Save reference to this job in mMoverFuture
+                mMoverFuture = executor.scheduleWithFixedDelay({
+                    // Implement movement logic.
+                    // Each time this method is run the BubbleView should
+                    // move one step. If the BubbleView exits the display,
+                    // stop the BubbleView's Worker Thread.
+                    // Otherwise, request that the BubbleView be redrawn.
+
+                    if (moveWhileOnScreen()) {
+                        postInvalidate()
+                    } else
+                        stop(false)
+                }, 0, REFRESH_RATE.toLong(), TimeUnit.MILLISECONDS)
+            }
+
+            // Returns true if the BubbleView intersects position (x,y)
+            @Synchronized
+            fun intersects(x: Float, y: Float): Boolean {
+
+                // Return true if the BubbleView intersects position (x,y)
+
+                val xDist = x - (mXPos + mRadius)
+                val yDist = y - (mYPos + mRadius)
+
+                return xDist * xDist + yDist * yDist <= mRadiusSquared
+
+            }
+
+            // Cancel the Bubble's movement
+            // Remove Bubble from mFrame
+            // Play pop sound if the BubbleView was popped
+
+            fun stop(wasPopped: Boolean) {
+
+                if (null != mMoverFuture) {
+
+                    if (!mMoverFuture!!.isDone) {
+                        mMoverFuture!!.cancel(true)
+                    }
+
+                    // This work will be performed on the UI Thread
+                    mFrame!!.post {
+                        // Remove the BubbleView from mFrame
+                        mFrame!!.removeView(this@BubbleView)
+
+                        // If the bubble was popped by user,
+                        // play the popping sound
+                        if (wasPopped) {
+                            mSoundPool!!.play(
+                                mSoundID, mStreamVolume,
+                                mStreamVolume, 1, 0, 1.0f
+                            )
+                        }
+                    }
+                }
+            }
+
+            // Change the Bubble's speed and direction
+            @Synchronized
+            fun deflect(velocityX: Float, velocityY: Float) {
+                mDx = velocityX / REFRESH_RATE
+                mDy = velocityY / REFRESH_RATE
+            }
+
+            // Draw the Bubble at its current location
+            @Synchronized
+            override fun onDraw(canvas: Canvas) {
+
+                // save the canvas
+                canvas.save()
+
+                // Increase the rotation of the original image by mDRotate
+                mRotate += mDRotate
+
+                // Rotate the canvas by current rotation
+                // Hint - Rotate around the bubble's center, not its position
+
+                canvas.rotate(
+                    mRotate.toFloat(),
+                    mXPos + mScaledBitmapWidth / 2,
+                    mYPos + mScaledBitmapWidth / 2
+                )
+
+                // Draw the bitmap at it's new location
+                canvas.drawBitmap(mScaledBitmap!!, mXPos, mYPos, mPainter)
+
+                // Restore the canvas
+                canvas.restore()
+
+            }
+
+            // Returns true if the BubbleView is still on the screen after the move
+            // operation
+            @Synchronized
+            private fun moveWhileOnScreen(): Boolean {
+
+                // Move the BubbleView
+
+                mXPos += mDx
+                mYPos += mDy
+
+                return !isOutOfView
+
+            }
+        }
+
+        override fun onBackPressed() {
+            openOptionsMenu()
+        }
+
+        override fun onCreateOptionsMenu(menu: Menu): Boolean {
+            super.onCreateOptionsMenu(menu)
+
+            menuInflater.inflate(R.menu.menu, menu)
+
+            return true
+        }
+
+        override fun onOptionsItemSelected(item: MenuItem): Boolean {
+            when (item.itemId) {
+                R.id.menu_still_mode -> {
+                    speedMode = STILL
+                    return true
+                }
+                R.id.menu_single_speed -> {
+                    speedMode = SINGLE
+                    return true
+                }
+                R.id.menu_random_mode -> {
+                    speedMode = RANDOM
+                    return true
+                }
+                R.id.quit -> {
+                    exitRequested()
+                    return true
+                }
+                else -> return super.onOptionsItemSelected(item)
+            }
+        }
+
+        private fun exitRequested() {
+            super.onBackPressed()
+        }
+
+        companion object {
+
+            private val MIN_PRED_SCORE = 3.0
+            // These variables are for testing purposes, do not modify
+            private val RANDOM = 0
+            private val SINGLE = 1
+            private val STILL = 2
+            var speedMode = RANDOM
+
+            private val TAG = "Lab-Gestures"
+        }
+    }
diff --git a/labs/Lab10_GesturesLab/app/src/main/res/drawable-hdpi/b64.png b/labs/Lab10_GesturesLab/app/src/main/res/drawable-hdpi/b64.png
new file mode 100644
index 0000000000000000000000000000000000000000..7101a2580a251dde3fce5fbd6867a3fc5cf48222
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diff --git a/labs/Lab10_GesturesLab/app/src/main/res/drawable-hdpi/icon.png b/labs/Lab10_GesturesLab/app/src/main/res/drawable-hdpi/icon.png
new file mode 100644
index 0000000000000000000000000000000000000000..8074c4c571b8cd19e27f4ee5545df367420686d7
Binary files /dev/null and b/labs/Lab10_GesturesLab/app/src/main/res/drawable-hdpi/icon.png differ
diff --git a/labs/Lab10_GesturesLab/app/src/main/res/drawable-ldpi/icon.png b/labs/Lab10_GesturesLab/app/src/main/res/drawable-ldpi/icon.png
new file mode 100644
index 0000000000000000000000000000000000000000..1095584ec21f71cd0afc9e0993aa2209671b590c
Binary files /dev/null and b/labs/Lab10_GesturesLab/app/src/main/res/drawable-ldpi/icon.png differ
diff --git a/labs/Lab10_GesturesLab/app/src/main/res/drawable-mdpi/icon.png b/labs/Lab10_GesturesLab/app/src/main/res/drawable-mdpi/icon.png
new file mode 100644
index 0000000000000000000000000000000000000000..a07c69fa5a0f4da5d5efe96eea12a543154dbab6
Binary files /dev/null and b/labs/Lab10_GesturesLab/app/src/main/res/drawable-mdpi/icon.png differ
diff --git a/labs/Lab10_GesturesLab/app/src/main/res/layout/main.xml b/labs/Lab10_GesturesLab/app/src/main/res/layout/main.xml
new file mode 100644
index 0000000000000000000000000000000000000000..5de2a9c7b8c17544b2e77d47f6ffe5a13077201b
--- /dev/null
+++ b/labs/Lab10_GesturesLab/app/src/main/res/layout/main.xml
@@ -0,0 +1,17 @@
+<?xml version="1.0" encoding="utf-8"?>
+<android.gesture.GestureOverlayView xmlns:android="http://schemas.android.com/apk/res/android"
+    android:id="@+id/gestures_overlay"
+    android:layout_width="match_parent"
+    android:layout_height="match_parent"
+    android:gestureStrokeLengthThreshold="200.0" >
+
+    <FrameLayout
+        android:id="@+id/frame"
+        android:layout_width="match_parent"
+        android:layout_height="match_parent"
+        android:layout_centerInParent="true"
+        android:background="#222222"
+        >
+    </FrameLayout>
+
+</android.gesture.GestureOverlayView>
\ No newline at end of file
diff --git a/labs/Lab10_GesturesLab/app/src/main/res/menu/menu.xml b/labs/Lab10_GesturesLab/app/src/main/res/menu/menu.xml
new file mode 100644
index 0000000000000000000000000000000000000000..4631b4ea859377a5c6359d109e965502b558b738
--- /dev/null
+++ b/labs/Lab10_GesturesLab/app/src/main/res/menu/menu.xml
@@ -0,0 +1,15 @@
+<?xml version="1.0" encoding="utf-8"?>
+<menu xmlns:android="http://schemas.android.com/apk/res/android" >
+    <item
+        android:id="@+id/menu_still_mode"
+        android:title="@string/still_mode_string" />
+    <item
+        android:id="@+id/menu_single_speed"
+        android:title="@string/single_speed_mode_string" />
+    <item
+        android:id="@+id/menu_random_mode"
+        android:title="@string/random_speed_mode_string" />
+    <item
+        android:id="@+id/quit"
+        android:title="@string/quit_string" />
+</menu>
diff --git a/labs/Lab10_GesturesLab/app/src/main/res/raw/bubble_pop.wav b/labs/Lab10_GesturesLab/app/src/main/res/raw/bubble_pop.wav
new file mode 100644
index 0000000000000000000000000000000000000000..50886e247e01f246e57f388ee4b15f66c47979fb
Binary files /dev/null and b/labs/Lab10_GesturesLab/app/src/main/res/raw/bubble_pop.wav differ
diff --git a/labs/Lab10_GesturesLab/app/src/main/res/raw/gestures b/labs/Lab10_GesturesLab/app/src/main/res/raw/gestures
new file mode 100644
index 0000000000000000000000000000000000000000..5e4dc1d601fc788a28c3a3be52b45cec590e4ce0
Binary files /dev/null and b/labs/Lab10_GesturesLab/app/src/main/res/raw/gestures differ
diff --git a/labs/Lab10_GesturesLab/app/src/main/res/values/strings.xml b/labs/Lab10_GesturesLab/app/src/main/res/values/strings.xml
new file mode 100644
index 0000000000000000000000000000000000000000..222867aa9430d87fbf27136ea46be5d04dc0aeb5
--- /dev/null
+++ b/labs/Lab10_GesturesLab/app/src/main/res/values/strings.xml
@@ -0,0 +1,8 @@
+<?xml version="1.0" encoding="utf-8"?>
+<resources>
+    <string name="app_name">GesturesLab</string>
+    <string name="still_mode_string">Still Mode</string>
+    <string name="single_speed_mode_string">Single Speed Mode</string>
+    <string name="random_speed_mode_string">Random Speed Mode</string>
+    <string name="quit_string">Quit</string>
+</resources>
diff --git a/labs/Lab10_GesturesLab/build.gradle b/labs/Lab10_GesturesLab/build.gradle
new file mode 100644
index 0000000000000000000000000000000000000000..1ee2fa8e891779aea4f2737a94119a8ac4c6e340
--- /dev/null
+++ b/labs/Lab10_GesturesLab/build.gradle
@@ -0,0 +1,20 @@
+// Top-level build file where you can add configuration options common to all sub-projects/modules.
+buildscript {
+    ext.kotlin_version = '1.3.50'
+    repositories {
+        jcenter()
+        google()
+    }
+    dependencies {
+        //noinspection GradleDependency
+        classpath 'com.android.tools.build:gradle:3.1.4'
+        classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version"
+    }
+}
+
+allprojects {
+    repositories {
+        google()
+        jcenter()
+    }
+}
diff --git a/labs/Lab10_GesturesLab/gradle/wrapper/gradle-wrapper.jar b/labs/Lab10_GesturesLab/gradle/wrapper/gradle-wrapper.jar
new file mode 100644
index 0000000000000000000000000000000000000000..13372aef5e24af05341d49695ee84e5f9b594659
Binary files /dev/null and b/labs/Lab10_GesturesLab/gradle/wrapper/gradle-wrapper.jar differ
diff --git a/labs/Lab10_GesturesLab/gradle/wrapper/gradle-wrapper.properties b/labs/Lab10_GesturesLab/gradle/wrapper/gradle-wrapper.properties
new file mode 100644
index 0000000000000000000000000000000000000000..2d6a7b574b5e5b3756f4539bd514efb679fbf194
--- /dev/null
+++ b/labs/Lab10_GesturesLab/gradle/wrapper/gradle-wrapper.properties
@@ -0,0 +1,6 @@
+#Tue Nov 13 11:46:11 EST 2018
+distributionBase=GRADLE_USER_HOME
+distributionPath=wrapper/dists
+zipStoreBase=GRADLE_USER_HOME
+zipStorePath=wrapper/dists
+distributionUrl=https\://services.gradle.org/distributions/gradle-4.4-all.zip
diff --git a/labs/Lab10_GesturesLab/gradlew b/labs/Lab10_GesturesLab/gradlew
new file mode 100644
index 0000000000000000000000000000000000000000..9d82f78915133e1c35a6ea51252590fb38efac2f
--- /dev/null
+++ b/labs/Lab10_GesturesLab/gradlew
@@ -0,0 +1,160 @@
+#!/usr/bin/env bash
+
+##############################################################################
+##
+##  Gradle start up script for UN*X
+##
+##############################################################################
+
+# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
+DEFAULT_JVM_OPTS=""
+
+APP_NAME="Gradle"
+APP_BASE_NAME=`basename "$0"`
+
+# Use the maximum available, or set MAX_FD != -1 to use that value.
+MAX_FD="maximum"
+
+warn ( ) {
+    echo "$*"
+}
+
+die ( ) {
+    echo
+    echo "$*"
+    echo
+    exit 1
+}
+
+# OS specific support (must be 'true' or 'false').
+cygwin=false
+msys=false
+darwin=false
+case "`uname`" in
+  CYGWIN* )
+    cygwin=true
+    ;;
+  Darwin* )
+    darwin=true
+    ;;
+  MINGW* )
+    msys=true
+    ;;
+esac
+
+# Attempt to set APP_HOME
+# Resolve links: $0 may be a link
+PRG="$0"
+# Need this for relative symlinks.
+while [ -h "$PRG" ] ; do
+    ls=`ls -ld "$PRG"`
+    link=`expr "$ls" : '.*-> \(.*\)$'`
+    if expr "$link" : '/.*' > /dev/null; then
+        PRG="$link"
+    else
+        PRG=`dirname "$PRG"`"/$link"
+    fi
+done
+SAVED="`pwd`"
+cd "`dirname \"$PRG\"`/" >/dev/null
+APP_HOME="`pwd -P`"
+cd "$SAVED" >/dev/null
+
+CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
+
+# Determine the Java command to use to start the JVM.
+if [ -n "$JAVA_HOME" ] ; then
+    if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
+        # IBM's JDK on AIX uses strange locations for the executables
+        JAVACMD="$JAVA_HOME/jre/sh/java"
+    else
+        JAVACMD="$JAVA_HOME/bin/java"
+    fi
+    if [ ! -x "$JAVACMD" ] ; then
+        die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
+
+Please set the JAVA_HOME variable in your environment to match the
+location of your Java installation."
+    fi
+else
+    JAVACMD="java"
+    which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
+
+Please set the JAVA_HOME variable in your environment to match the
+location of your Java installation."
+fi
+
+# Increase the maximum file descriptors if we can.
+if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then
+    MAX_FD_LIMIT=`ulimit -H -n`
+    if [ $? -eq 0 ] ; then
+        if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
+            MAX_FD="$MAX_FD_LIMIT"
+        fi
+        ulimit -n $MAX_FD
+        if [ $? -ne 0 ] ; then
+            warn "Could not set maximum file descriptor limit: $MAX_FD"
+        fi
+    else
+        warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
+    fi
+fi
+
+# For Darwin, add options to specify how the application appears in the dock
+if $darwin; then
+    GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
+fi
+
+# For Cygwin, switch paths to Windows format before running java
+if $cygwin ; then
+    APP_HOME=`cygpath --path --mixed "$APP_HOME"`
+    CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
+    JAVACMD=`cygpath --unix "$JAVACMD"`
+
+    # We build the pattern for arguments to be converted via cygpath
+    ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
+    SEP=""
+    for dir in $ROOTDIRSRAW ; do
+        ROOTDIRS="$ROOTDIRS$SEP$dir"
+        SEP="|"
+    done
+    OURCYGPATTERN="(^($ROOTDIRS))"
+    # Add a user-defined pattern to the cygpath arguments
+    if [ "$GRADLE_CYGPATTERN" != "" ] ; then
+        OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
+    fi
+    # Now convert the arguments - kludge to limit ourselves to /bin/sh
+    i=0
+    for arg in "$@" ; do
+        CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
+        CHECK2=`echo "$arg"|egrep -c "^-"`                                 ### Determine if an option
+
+        if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then                    ### Added a condition
+            eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
+        else
+            eval `echo args$i`="\"$arg\""
+        fi
+        i=$((i+1))
+    done
+    case $i in
+        (0) set -- ;;
+        (1) set -- "$args0" ;;
+        (2) set -- "$args0" "$args1" ;;
+        (3) set -- "$args0" "$args1" "$args2" ;;
+        (4) set -- "$args0" "$args1" "$args2" "$args3" ;;
+        (5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
+        (6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
+        (7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
+        (8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
+        (9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
+    esac
+fi
+
+# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
+function splitJvmOpts() {
+    JVM_OPTS=("$@")
+}
+eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
+JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
+
+exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"
diff --git a/labs/Lab10_GesturesLab/gradlew.bat b/labs/Lab10_GesturesLab/gradlew.bat
new file mode 100644
index 0000000000000000000000000000000000000000..8a0b282aa6885fb573c106b3551f7275c5f17e8e
--- /dev/null
+++ b/labs/Lab10_GesturesLab/gradlew.bat
@@ -0,0 +1,90 @@
+@if "%DEBUG%" == "" @echo off
+@rem ##########################################################################
+@rem
+@rem  Gradle startup script for Windows
+@rem
+@rem ##########################################################################
+
+@rem Set local scope for the variables with windows NT shell
+if "%OS%"=="Windows_NT" setlocal
+
+@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
+set DEFAULT_JVM_OPTS=
+
+set DIRNAME=%~dp0
+if "%DIRNAME%" == "" set DIRNAME=.
+set APP_BASE_NAME=%~n0
+set APP_HOME=%DIRNAME%
+
+@rem Find java.exe
+if defined JAVA_HOME goto findJavaFromJavaHome
+
+set JAVA_EXE=java.exe
+%JAVA_EXE% -version >NUL 2>&1
+if "%ERRORLEVEL%" == "0" goto init
+
+echo.
+echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
+echo.
+echo Please set the JAVA_HOME variable in your environment to match the
+echo location of your Java installation.
+
+goto fail
+
+:findJavaFromJavaHome
+set JAVA_HOME=%JAVA_HOME:"=%
+set JAVA_EXE=%JAVA_HOME%/bin/java.exe
+
+if exist "%JAVA_EXE%" goto init
+
+echo.
+echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
+echo.
+echo Please set the JAVA_HOME variable in your environment to match the
+echo location of your Java installation.
+
+goto fail
+
+:init
+@rem Get command-line arguments, handling Windowz variants
+
+if not "%OS%" == "Windows_NT" goto win9xME_args
+if "%@eval[2+2]" == "4" goto 4NT_args
+
+:win9xME_args
+@rem Slurp the command line arguments.
+set CMD_LINE_ARGS=
+set _SKIP=2
+
+:win9xME_args_slurp
+if "x%~1" == "x" goto execute
+
+set CMD_LINE_ARGS=%*
+goto execute
+
+:4NT_args
+@rem Get arguments from the 4NT Shell from JP Software
+set CMD_LINE_ARGS=%$
+
+:execute
+@rem Setup the command line
+
+set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
+
+@rem Execute Gradle
+"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
+
+:end
+@rem End local scope for the variables with windows NT shell
+if "%ERRORLEVEL%"=="0" goto mainEnd
+
+:fail
+rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
+rem the _cmd.exe /c_ return code!
+if  not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
+exit /b 1
+
+:mainEnd
+if "%OS%"=="Windows_NT" endlocal
+
+:omega
diff --git a/labs/Lab10_GesturesLab/settings.gradle b/labs/Lab10_GesturesLab/settings.gradle
new file mode 100644
index 0000000000000000000000000000000000000000..e7b4def49cb53d9aa04228dd3edb14c9e635e003
--- /dev/null
+++ b/labs/Lab10_GesturesLab/settings.gradle
@@ -0,0 +1 @@
+include ':app'