diff --git a/assign3.md b/assign3.md
index 561b58d471692f60597b2e94ac36b621a88136bd..a03b25b59bcdc4a943163c60a8a45a69c351e331 100644
--- a/assign3.md
+++ b/assign3.md
@@ -58,7 +58,7 @@ programmatically create
 "tiles" on the fly to match your game model.
 
 The storyboard will have the following elements:
-- a `view` to use as your square board (add a constraint to ensure that it stays square)
+- a `view` (view from the interface builder, just as if it were a button) to use as your square board (add a constraint to ensure that it stays square)
 - a stack of controls, including:
   - left, right, up, down buttons
   - newgame