diff --git a/assign3.md b/assign3.md index 561b58d471692f60597b2e94ac36b621a88136bd..a03b25b59bcdc4a943163c60a8a45a69c351e331 100644 --- a/assign3.md +++ b/assign3.md @@ -58,7 +58,7 @@ programmatically create "tiles" on the fly to match your game model. The storyboard will have the following elements: -- a `view` to use as your square board (add a constraint to ensure that it stays square) +- a `view` (view from the interface builder, just as if it were a button) to use as your square board (add a constraint to ensure that it stays square) - a stack of controls, including: - left, right, up, down buttons - newgame