From a2bb56734c915105a166faacee143f5a792773f5 Mon Sep 17 00:00:00 2001
From: "Peter J. Keleher" <keleher@cs.umd.edu>
Date: Sun, 29 Mar 2020 21:54:02 -0400
Subject: [PATCH] auto

---
 assign3.md | 5 ++++-
 1 file changed, 4 insertions(+), 1 deletion(-)

diff --git a/assign3.md b/assign3.md
index 774f5e3..99fae0c 100644
--- a/assign3.md
+++ b/assign3.md
@@ -246,13 +246,16 @@ You should:
   date-and-date, as shown in the video.
 - your game should jump to the high-scores screen at the end of a game when
   calling `isDone()` returns true for the first time.
+- you do not need to worry about landscape mode
 
 
 ## Task 8: Implement the *About* Scene
 It doesn't have to be like mine, and it doesn't have use gestures, but it
 should be fancy. Use `UIBezierPath` to draw something a diagram, make a little
 mini-game using dynamic gestures, be creative!
-
+- You do have to worry about landscape mode. If you do use dynamic animations
+  and they fly away during rotation, it's fine just to have a way to restart
+  in the new orientation
 
 
 ## Grading
-- 
GitLab