From a2bb56734c915105a166faacee143f5a792773f5 Mon Sep 17 00:00:00 2001 From: "Peter J. Keleher" <keleher@cs.umd.edu> Date: Sun, 29 Mar 2020 21:54:02 -0400 Subject: [PATCH] auto --- assign3.md | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/assign3.md b/assign3.md index 774f5e3..99fae0c 100644 --- a/assign3.md +++ b/assign3.md @@ -246,13 +246,16 @@ You should: date-and-date, as shown in the video. - your game should jump to the high-scores screen at the end of a game when calling `isDone()` returns true for the first time. +- you do not need to worry about landscape mode ## Task 8: Implement the *About* Scene It doesn't have to be like mine, and it doesn't have use gestures, but it should be fancy. Use `UIBezierPath` to draw something a diagram, make a little mini-game using dynamic gestures, be creative! - +- You do have to worry about landscape mode. If you do use dynamic animations + and they fly away during rotation, it's fine just to have a way to restart + in the new orientation ## Grading -- GitLab