From e4510d9741fb9cd891d33674b2e2d7a782b8c9ed Mon Sep 17 00:00:00 2001 From: keleher <keleher@cs.umd.edu> Date: Fri, 21 Feb 2020 19:24:33 -0500 Subject: [PATCH] auto --- assign2.md | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/assign2.md b/assign2.md index 19bc1bd..1efb171 100644 --- a/assign2.md +++ b/assign2.md @@ -162,14 +162,14 @@ and two others for our automated testing. We will award points as follows: -- (5 pts) Display is layed out with correct controls. -- (5 pts) Gameplay is correct, numbers move as expected, combine as expected. -- (5 pts) Scores are correct. This can be checked even with out determinism, but in +- (10 pts) Display is layed out with correct controls. +- (5 pts) Click new game (in random mode) multiple times and see different initial + conditions, all with 4 buttons displayed, each either a '1' or a '2' +- (10 pts) Gameplay is correct, numbers move as expected, combine as expected. +- (5 pts) Scores are correct. This can be checked even without determinism, but in deterministic mode: - click "New Game". Should have a score of 7. - new game / down / down / down / down / right should give a score of 26 -- (5 pts) Click new game (in random mode) multiple times and see different initial - conditions, all with 4 buttons displayed, each either a '1' or a '2' - (10 pts) Determinism works: - in deterministic mode a new game reproduces the sequences shown above, i.e.: - new game / right / right / right gives the "C" shape, and -- GitLab