From e4510d9741fb9cd891d33674b2e2d7a782b8c9ed Mon Sep 17 00:00:00 2001
From: keleher <keleher@cs.umd.edu>
Date: Fri, 21 Feb 2020 19:24:33 -0500
Subject: [PATCH] auto

---
 assign2.md | 10 +++++-----
 1 file changed, 5 insertions(+), 5 deletions(-)

diff --git a/assign2.md b/assign2.md
index 19bc1bd..1efb171 100644
--- a/assign2.md
+++ b/assign2.md
@@ -162,14 +162,14 @@ and two others for our automated testing.
 
 We will award points as follows:
 
-- (5 pts) Display is layed out with correct controls.
-- (5 pts) Gameplay is correct, numbers move as expected, combine as expected.
-- (5 pts) Scores are correct. This can be checked even with out determinism, but in
+- (10 pts) Display is layed out with correct controls.
+- (5 pts) Click new game (in random mode) multiple times and see different initial
+  conditions, all with 4 buttons displayed, each either a '1' or a '2'
+- (10 pts) Gameplay is correct, numbers move as expected, combine as expected.
+- (5 pts) Scores are correct. This can be checked even without determinism, but in
   deterministic mode:
   - click "New Game". Should have a score of 7.
   - new game / down / down / down / down / right should give a score of 26
-- (5 pts) Click new game (in random mode) multiple times and see different initial
-  conditions, all with 4 buttons displayed, each either a '1' or a '2'
 - (10 pts) Determinism works:
   - in deterministic mode a new game reproduces the sequences shown above, i.e.:
     - new game / right / right / right  gives the "C" shape, and
-- 
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