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Commit f238c0d1 authored by Peter J. Keleher's avatar Peter J. Keleher
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......@@ -120,7 +120,7 @@ you probably want to have tile 13 disappear, while tile 14 moves to the
left. This makes animation more straightforward.
## Implement TileButtons Programmatically in the ViewController
## Change the ViewController to use TileButtons
Your `updateViewForGame` (substitute whatever name you use) needs to ensure
that there are buttons on top of the *board* (`viewOutlet` you've attached to
the square view you put on the storyboard) for each current tile. This
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