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Commit 1966027c authored by Peter J. Keleher's avatar Peter J. Keleher
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...@@ -120,7 +120,7 @@ you probably want to have tile 13 disappear, while tile 14 moves to the ...@@ -120,7 +120,7 @@ you probably want to have tile 13 disappear, while tile 14 moves to the
left. This makes animation more straightforward. left. This makes animation more straightforward.
## Implement TileButtons programmatically ## Implement TileButtons programmatically in the ViewController
Your `updateViewForGame` (substitute whatever name you use) needs to ensure Your `updateViewForGame` (substitute whatever name you use) needs to ensure
that there are buttons on top of the *board* (`viewOutlet` you've attached to that there are buttons on top of the *board* (`viewOutlet` you've attached to
the square view you put on the storyboard) for each current tile. This the square view you put on the storyboard) for each current tile. This
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